Rarely asked questions
Q: Can I set a password for my QuickPass account?
A: No, you can't. You'll soon see that there's no need to do so :) Q: Can I change my screen name or the country I represent?
A: No. Please register another QuickPass account if you like to. Q: How can I rotate a cell counterclockwise?
A: Hold down the Ctrl key (Command key on a Mac) while you click. Q: Does "SPM" stand for second-per-mission?
A: Yes. It shows how fast a player solves a typical Broadcast puzzle. Q: How exactly is my average speed calculated?
A: When you have completed the N-th mission in T seconds, your average speed SPM is updated using the following formula:
A: Yes, please do. My email address can be found at the bottom of the page. Q: Is Broadcast an original game?
A: Not really. Broadcast is a variant of NetWalk/KPlumber/Linkz with an added twist of torus field. Broadcast is designed and written by Wang Zhen in search for an answer to the next question. Q: Does there exist an algorithm to solve Broadcast in polynomial time?
A: I haven't figured it out yet. I'd love to know if you have a better approach than a straightforward genetic algorithm.
A: No, you can't. You'll soon see that there's no need to do so :) Q: Can I change my screen name or the country I represent?
A: No. Please register another QuickPass account if you like to. Q: How can I rotate a cell counterclockwise?
A: Hold down the Ctrl key (Command key on a Mac) while you click. Q: Does "SPM" stand for second-per-mission?
A: Yes. It shows how fast a player solves a typical Broadcast puzzle. Q: How exactly is my average speed calculated?
A: When you have completed the N-th mission in T seconds, your average speed SPM is updated using the following formula:
SPM[1] = TQ: Can I send you an email to report a bug?
SPM[N] = round(SPM[N-1]*(1-K)+min(T, SPM[N-1]*1.2)*K)
where K = pow(0.7, N)+0.3.
A: Yes, please do. My email address can be found at the bottom of the page. Q: Is Broadcast an original game?
A: Not really. Broadcast is a variant of NetWalk/KPlumber/Linkz with an added twist of torus field. Broadcast is designed and written by Wang Zhen in search for an answer to the next question. Q: Does there exist an algorithm to solve Broadcast in polynomial time?
A: I haven't figured it out yet. I'd love to know if you have a better approach than a straightforward genetic algorithm.
How to play the Broadcast game
The objective of the Broadcast game is to connect all of the terminals and cables on the grid to the central hub by fixing their orientations. All you need to do is click and rotate the cables, the terminals, or the hub.

Be aware that the edge of the grid wraps to the opposite side as you can see from the illustration above.
Register a QuickPass account
| Screen name | Country | |
| » Register |
QuickPass enables you to track your progress and get ranked.
To register an account, simply pick a screen name and the country you want to represent. Nothing else is required.
To register an account, simply pick a screen name and the country you want to represent. Nothing else is required.
Log in with your QuickPass account
| Screen name | |||
| » Log in |
QuickPass enables you to track your progress and get ranked.
» Get a free QuickPass account here in 10 seconds.
» Get a free QuickPass account here in 10 seconds.
Achievements
| Introductory Level | Intermediate Level | Insane Level | |
| Missions Accomplished | |||
| Accomplishment Rank | |||
| Average Speed | |||
| Speed Rank | |||
| Best Time |
Pick one of the missions above to play.
Regular Mission
Quick Play
» Quick Mission 1
» Quick Mission 2
» Quick Mission 3
» Quick Mission 4
» Quick Mission 5
Pick one of the missions to play.
